Nothing builds a greater sense of dread in your players than the thought that they are facing a random maze. Even so, you asked for it ...
Peter Sorotokin gave us his nice maze making code and we present it as-is on the web for you. Now you can create bored players at the push of a button ...
Some idea's to make mazes a little less dreadfull.
gd 1.2 from Quest Protein Database Center, Cold Springs Harbor Labs is used to image the map file in GIF format.
Comments and suggestions to
elt@irony.com
, Copyright 1995, 1996, 1998 - Irony Games.
| Index
|
Dice server
|
iG's RPG Tools
|
PBEM-List
|
PBeM News |
Go to the
Irony Games
home page.